Playthrough – Part 1: Police Quest: In Pursuit of the Death Angel (Enhanced)

Police Quest opens with a brief introduction to the (fictional) American town of Lytton, California. It describes how Lytton, over the years, has grown from a small, idyllic village to a large town and with it problems have also grown. The game begins as Officer Sonny Bonds arrives for another shift at the local police department. It is here the player takes control and Sonny makes his way to the station locker room.

There are high standards expected for an officer when on duty, so with this in mind Sonny’s first task is to shower and change into the his uniform before reporting for the day’s briefing. Sonny opens his locker with the combination 2-6-9, picks up his towel and walks to the shower.

Once showered he returns to his locker (entering the combination again) and puts on his uniform. He collects his nightstick, notebook, Corvette keys and leaves the locker room. In the corridor he collects a radio and a set of patrol car keys from the board. He’s now ready to report for the daily briefing, held in the room next door to the locker room.

Reporting to the briefing room, Sonny finds that he has arrived early and so takes time to read a discarded newspaper. Crime is soaring in the city. There are a growing number of cases of young people being caught DUI and an ever increasing number of drug crimes. On a brighter note Sonny reads that he’s been nominated for an award. Still smiling to himself he puts the paper down and takes a seat as his colleagues enter the room. The briefing can now begin.

Sergeant Dooley takes the briefing, informing the assembled officers of the current issues facing them on patrol. Of particular importance is a stolen Black Mercedes which may be involved in drug related crimes within the town. The officers are urged to look out for it along with any evidence of teenagers getting caught up in drug related incidents.

With the briefing over Sonny checks his pigeon hole (in the briefing room). His fellow officer and friend, Steve, has left a note suggesting they take a break together at Caffeine Carol’s, a coffeeshop across town. Sonny takes the notes and heads out to the station parking-lot.

As per police regulations he walks all the way around his car and carries out a visual inspection to ensure it is in a roadworthy condition. Satisfied that it is, Sonny gets into the car and begins his patrol.

Police Quest awards points to the player depending on the actions carried out. In all there are 225 points to be gained during a complete playthrough. Points gained are shown in brackets next to action.

Points Summary: Part 1

Location: Lytton Police Department:

  • Open the locker with combination 2-6-9 (1)
  • Pick up the towel (2)
  • Put on the uniform (1)
  • Take the nightstick (1)
  • Take the notebook (1)
  • Take the Corvette keys (1)
  • Take a radio from the table outside the locker room (2)
  • Take the patrol car keys from the board (1)
  • Take the note from the pigeon hole in the briefing room (1)
  • Walk all the way around the patrol car and inspect it (5)

 

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